AI Insights · Timothy · January 2022
Top 5 Free to Play Games on iOS in Italy Q4 2021
Discover the performance trends of the top five free-to-play games on iOS in Italy during Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top five free-to-play games on iOS in Italy showcased diverse performance trends in terms of downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.
Rocket League Sideswipe by Psyonix LLC saw impressive weekly downloads, peaking at around 164K in the first week post-release. Although downloads decreased gradually, they stabilized at approximately 36K by the end of December. The game also experienced a significant increase in weekly active users, starting at 122K and peaking at 300K in mid-December, before settling at around 224K.
NEW STATE : NEW ERA OF BR from KRAFTON Inc exhibited a sharp decline in weekly downloads, starting strong with nearly 298K in early November but dropping to around 700 by the end of December. Weekly revenue followed a similar downward trend, beginning at roughly $5.9K and concluding the quarter at approximately $800. Active users mirrored these trends, starting at 289K and ending at about 29K.
Count Masters: Crowd Runner 3D by Freeplay LLC maintained a consistent performance with weekly downloads fluctuating between 14K and 39K. Weekly revenue showed a slight increase towards the end of the quarter, peaking at $194. Active users also displayed a steady increase, growing from 50K to nearly 59K.
Clash Royale from Supercell demonstrated robust weekly revenue figures, peaking at approximately $264K at the beginning of November and tapering off to around $84K by the end of December. Downloads remained relatively stable, oscillating between 12K and 30K. Active users saw a decline from 1.1M in late September to around 970K by the end of the year.
Lastly, Candy Challenge 3D: Survival! by ALICTUS YAZILIM A.S. experienced a significant drop in weekly downloads, starting at 76K in mid-October and decreasing to about 1.2K by the end of December. Active users followed a similar pattern, beginning at 63K and ending the quarter at roughly 4K.
For more detailed insights and comprehensive data, visit Sensor Tower.